RSS_Bot
06-19-2025, 10:15 PM
Addition of the free DCS: Mariana Islands World War II map.
Addition of the DCS: F-4U Corsair Early Access release.
Addition of the DCS: F-4E - Northern Defenders 'Phantoms Rising' Campaign.
Addition of the DCS: P-47D Wolfpack II: Overlord Campaign.
NOTE: This is the first stage of building the Summer 1944 Mariana Islands scenario that will offer both the free new map and the Corsair, Essex-class aircraft carrier, and several Japanese ground units.
80mm Type 3 Flak
75mm Type 88 Flak
25mm Type 96 AAA
Type 98 Ki Ni
Type89 I Go
Type 96 Truck-mounted AAA
Type 98 So Da
Type 94 Truck
In parallel, other assets are being created like the F6F Hellcat and many United States and Imperial Japanese air, ground, and naval units.
Please see: Pacific Theatre of Operations | CH-47F Development Progress | Lunar Sale Final Hours - Page 3 - Official Newsletters - ED Forums (https://forum.dcs.world/topic/368918-pacific-theatre-of-operations-ch-47f-development-progress-lunar-sale-final-hours/) For this scenario, we are creating an extensive and accurate set of units that match the time and location to recreate the Battle for the Mariana Islands and the Battle of the Philippine Sea.
DCS Core
CTD. Crash during plane landing if the aircraft carrier is deactivated - fixed.
CTD. Terrain Engine: sometimes crashes when switching map in Mission Editor - fixed
ME. The template is not placed through Edit - Add template - fixed.
ME. Resource manager. 'Copy to' in airfield resource manager does not copy all settings - fixed
ME. Units are replaced after a coalition change when they are switched from neutral to red or blue - fixed (https://forum.dcs.world/topic/374043-units-replaced-after-coalition-change/)
ME. Multi-Select tool icon artefact - fixed
ME. Range rings prevent the selection of units / waypoints -fixed.
GUI. MP Dynamic spawn fields list not sorted by name - fixed
GUI. Dynamically spawned FARPs via script do not show in dynamic spawns interface - fixed.
GUI. F10 map, MGRS and NET show buttons state now will be saved to last used.
MP respawn - improved algorithm for checking park space before spawn for suitability
AI Aircraft. Wingman F/A-18C may crash after firing their AGM-84/88 missiles at low altitude during egress - fixed
AI Aircraft. Mosquito, A-20G, and Ju-88 drop bombs through bomb bay doors. The bomb bay doors don't have time to open - fixed
AI Aircraft. The AI aircraft stops on the runway in some cases, blocking it and not going further - fixed.
AI Aircraft. AIs can show false positions of flight control surfaces when flying in group - fixed.
AI Aircraft. Large AI planes tend to land not on a centerline of runway - fixed.
AI Aircraft. A-50, Il-76, Il-78, and KC-135, spoilers animations corrected.
AI Aircraft. F-4E is able to independently guide both AGM-12C simultaneously - fixed.
AI Aircraft. Other numerous AI aircraft adjustments sync: behavior during maneuvers, group flight, landings etc.
AI Ground. Added radar signatures for WWII units.
Ground units. Fixed incorrect targeting for SAM Buk (SA-11).
Ground units. Adjusted priority target for armor units.
Ground units. Disabled firing of AP shells at infantry from a tank.
Ground units. Fixed guidance to multiple targets for SAM systems.
Weapons. S-8OFP2 rockets are coming out of the back of the pod and clipping into the handles - fixed.
Weapons. AESA missiles will be able to homing onto JF-17 in HOJ mode.
Weapons. SA-11 Buk 9M38 missile aerodynamics overhaul.
Weapons. SA-6 Kub. Add control delay after launch.
Weapons. R-27 missile family. Missiles now give AI more information so AI could better calculate decisions for launches.
Weapons. The SAMP-250 is frequently blowing up adjacent bombs in a salvo when dropped in intervals - partially solved.
Weapons. Active seeker additionally will notify all AI aircraft in main lobe now about being present in its range
Su-25T. Added Instant Action Missions for Iraq map.
Quick Action Generator fixes and improvements:
Optimize map processing for mission generation.
Wrong list of countries in Era presets - fixed.
Not enough tasks for Spitfire - fixed..
Start from an Airfield - wrong starting location of player - fixed.
Incorrectly generated mission Anti-Ship SR - fixed.
Allied units list only updates with added units after closing and re-opening - fixed.
Speed and altitude of units do not have appropriate minimum and maximum limits - fixed.
Removed old F-14A.
Su-25 was missing - fixed.
AV-8B was missing as a player controllable aircraft - fixed.
Player aircraft icon does not rotate to face the target - fixed.
Own aircraft selection limits country selection options - fixed.
AJS-37 is missing as a player controllable aircraft - fixed.
AI Aircraft skill level lacks Random option - fixed.
GUI Error trying to return to generator after Planner - fixed.
Nothing happens when you press the Regenerate button in some cases - fixed.
The "?ancel" button doesn't cancel changes in the window Setup Loadout - fixed.
F-4E-45-MC is not an option when the era is not set to "All" - fixed.
Cannot choose an Air Defence enemy unit after choosing an Air Defence Site - fixed.
Removed the old F-4E.
Certain Mission in the QAG place units off map on Cold War Germany - fixed.
Voice chat
Fixed: Radio mode cannot be selected if 'Switch to radio at startup' option is not selected
Fixed: Client crashes when changes slot during radio transmission of another client
DCS: Data Transfer Cartridge (DTC) by Eagle Dynamics
Fixed: FDTC Lua state doesn't clear in DTC destructor.
Fixed: F-16 Semi-Automatic mode logic errors using custom DTC CMDS tables.
Fixed: F/A-18 Semi-Automatic mode logic errors using custom DTC CMDS threat tables.
Fixed: UI "Open DTC" button for Dynamic Spawns in unit loadout screen - added "Open DTC" button to dynamic slots.
Fixed: SEARCH only radars must be set to the default CMDS program of NONE.
DCS: F/A-18C by Eagle Dynamics
Fixed: AIM-7 FLOOD option disappears after momentary track loss.
Fixed: Randomly can't uncage AIM-9.
Fixed: Flash light options stop working after engine start.
The FCR Terrain avoidance (TA) mode is under active development and testing.
This Terrain avoidance (TA) mode is planned for release in summer 2025.
NOTE: Multi-Sensor Integration (MSI) of surveillance-only tracks that can be set as the L&S and DT2 is in testing and is planned for the following update.
DCS: F-16C Viper by Eagl? Dynamics
Fixed: Default azimuth is set to A1 instead of A6.
Fixed: Pressing MSL STEP with different AGM-65 variants on each wing creates erroneous seeker behavior.
Fixed: Erroneous TD Box and TGP movement if TGP is SOI when returning pre-designate.
Fixed: HAD Threat Class numbers disappear when selected.
Fixed: AGM-65 Handoff Status indicators on TGP and WPN MFD formats removed erroneously.
Fixed: Navigation continues to work even after the INS is turned off.
Fixed: INS drift is not GPS corrected and INS drift adds up to more than 1000 ft over time.
Fixed: TPOD, AGR and ILS mark twitching when switching the SOI while moving the sensor.
Fixed: AA TD Symbology is missing in the HMCS.
Fixed: AOA bracket is showing the wrong angles.
Fixed: HMD A-A TGP TD arrow stuck after un-designation.
Fixed: HAD Page mode cycle only works with handoff.
NOTE: AN/ASP-33 Advanced Targeting Pod (ATP) Update: Although our hope and intention was to release this new targeting pod for the Viper by the end of Quarter 2 of 2025, it requires a bit more time in testing to ensure a quality release that will include new features like Multi-Target Tracking (MTT), Picture-in-Picture that combines the infrared and TV cameras, Extended Range (XR) functions, and more. This targeting pod is planned for release in summer 2025.
DCS: AH-64D by Eagle Dynamics
Fixed: Logic for removal of TADS from crewmember's ACQ list.
Fixed: BOOST button cannot be manually enabled.
NOTE: Other remaining features are in development like The FCR Terrain Profile Mode (TPM) mode and all new George as CPG commands to allow much more extensive and realistic operation. Both are planned for release in summer 2025.
DCS: CH-47F by Eagle Dynamics
MFD updates:
Implemented HSD Hover display mode (HSDH):
The mode is functional in both FULL and HALF display formats.
Hover ACP in HSDH mode is displayed for the following flight plan leg types: HOV, STP, LND via L6 bezel key.
Hover ACP can be set (overridden) to the current helicopter position via L8 key.
Hover display scale can be changed via L7 bezel key.
Implemented FPLN FUEL & POWER page.
Implemented LEG DATA page (some data fields are work in progress).
In NRT mode on the HSI, the aircraft symbol now correctly rotates according to the helicopter’s current heading.
In NRT mode the Heading Box now reflects the current heading value.
The heading displayed values range is now [1, 360] (was [0, 359]).
Added range rings to HSD in HALF display format.
Fixed incorrect behavior of CDU FPLN DATA 1 page for STP and LND FPPs.
Implemented default leg params assignment for STP and LND FPPs.
Added TQ AVL/REQ values for Engine Instrument/Power Train Page.
CDU updates:
Implemented Data Search functionality:
Implemented the following CDU pages:
DATA SEARCH MENU
CLOSEST DATA
DATA
Implemented data search for the following ACP types:
Airports
Navaids
Fixes
User and Target ACPs
Markpoints
Implemented the data search process using RPID/UDID
Implemented the DUPLICATE CDU page
Updated CDU pages:
INAV page
EGI1/2 pages,
INU1/2 pages,
GPSs page (work in progress)
EGI1/2 POSITION UPDATE
INU1/2 POSITION UPDATE
START PAGE 2/2 (INAV modes added)
Added CDU pages:
PROGRESS 1/3, 2/3, 3/3 subpages (available via INDEX 2/2 page)
MODEL AIRCRAFT subpage
MSN 1/2, MSN 2/2 pages
MSN SETUP page
MSN SELECT PAGE
Maintenance Page 1/2, 2/2 (work in progress)
IFF 1/2, 2/2 pages
Group of LRU ACFT MNGMT SYS pages
Displays the CDU# STATUS
Displays the MFD# STATUS
LRU MGMT SYSTEM (work in progress)
Other CDU improvements:
Updated the loading logic for flight plans and waypoints
Made minor adjustments to device mode behavior for FPLN CDU pages
Fixed: Anti-torque pedal trim is not respecting Special options
Fixed: Marianas map is offset in the MFD
Added: Keyboard input option for MFDs.
Added: Keyboard input option for CDUs.
DCS: Mi-24P Hind by Eagle Dynamics
ASP-17V sight showing impact correction for S-24 rockets in AUTO mode - changed to realistic behavior to show correction as if it would be an S-8 rocket even if S-24 is used.
DISS-15 control panel rolling counter inaccurate animation and stencil placement - fixed.
DCS: Mi-8 Magnificent Eight by Eagle Dynamics
DISS-15 control panel rolling counter inaccurate animation and stencil placement - fixed
F2 view, the entire crew is stuck in looking down animation - fixed.
DCS: OH-58D Kiowa Warrior by Polychop Simulations
Fixed: HOG menu Back button not modeled.
Fixed: Incorrect Audio (Bingo advisory, incoming Freetext message).
Fixed: Radio Channel Select AFT [CN DN] and FWD [CN UP] are reversed in the key bindings.
Fixed: MPD and VSI freeze at Midnight.
Fixed:Comm Page - ADD/DELETE stuck in loop if page changed while input.
Fixed: NVG Intensity Increase/Decrease very slow.
DCS: F-86F by Eagle Dynamics
Fixed: Jettison sound bug.
DCS: L-39 Albatros by Eagle Dynamics
Added Instant Action Missions for Iraq map
DCS: Black Shark 3 by Eagle Dynamics
Fixed non-localized hint in cockpit
ABRIS. SNS accuracy low - improved
SAI drift is too high - improved
DCS Mirage F1 by Aerges General:
F1BE rear seat standby horizon cage/uncage commands were added to autostart/autostop macros.
F1BE rear seat 'Oxygen warning cut-off switch' was added to autostart/autostop macros.
Fixed artifact when canopy is opened mid-air.
Weapons:
Now "Cannon 300-600m and missile lock/unlock button" release (return back to 30 degrees scan) will not break R550 target lock. To break lock the button should be pressed again.
Fixed some types of payload that were restoring when jettisoned with 'Unlimited Weapons' option enabled.
Reduced Sidewinder and Magic missiles launch preparation times, when those are launched unarmed (jettisoned for example).
Systems:
Both radio channels selectors now have a delay before repetitive action is started, when those are activated by the corresponding 'clockwise' and 'counterclockwise' input commands.
Improved Optical Sight font readability, removed font artifacts at lower zooms.
DCS: C-101 Aviojet by AvioDev
Fixed not working 4 stations ripple launches.
Airspeed indicator reference bug now has unrestricted 360 degrees rotation.
The standby horizon is now remaining caged when pulling the knob and turning it fully clockwise.
Fixed the problem with the rear cockpit throttle being not properly animated.
RIP mode logic was updated - bombs are dropped now one by one, not in pairs.
A/A missiles are jettisoned now by performing inert launch (previously they were dropped like a bomb).
Emergency jettison is performed by pairs now - outboard, inboard, center stations, with 300 ms time intervals.
Reduced Sidewinder and Magic missiles launch preparation times, when those are launched unarmed (jettisoned for example).
DCS: JF-17 by Deka Ironwork Simulations
Added. AA Radar TWS EXP mode (HOTAS S2 right or MFCD L2 OSB to enter)
Fixed. HPT info not displayed on radar page if in RWS-DTT mode.
Mission. Resaved mission files to fix fuze issue for laser weapons
Mission. Added more qualification missions.
DCS: Kola map by Orbx
New Airfield: XLMW - Kilpyavr Air Base
New Airfield: XLML - Luostari Air Base
New Airfield: XLMY - Koshka Yavr Air Base
New Airfield: ULPK - Kalevala Airport
New Airfield: XLPU - Poduzhemye Air Base
New Airfield: XLMF - Afrikanda Air Base
New infrastructure around new airfields
Replaced Summer Textures (Still WIP)
Fixed: First Colour pass correction
Fixed: Optimization Pass across the map
Fixed: Andoya C22 Hardened Aircraft Shelter vegetation removed
Fixed: F10 runway text updated on Kitilla airport
Fixed: Runway heading information correct at Alta airport
Fixed: Minor terrain glitches around the map addressed
Fixed: Parking Number duplication
Fixed: Spelling error on Evenes terminal corrected
Fixed: Fixed errors on Monchegorsk and Alakourtti callsigns
Campaigns DCS: A-10C Operation Agile Spear Campaign by Combat King Simulations
Mission 01 - "Pig-2 Attack" repeats during the attack. Easily fixed.
DCS: AV-8B Kerman Campaign by Ground Pounder Sims
Mission 6 - Minor adjustments to FARP Romeo.
DCS: F/A-18C Operation Cerberus North Campaign by Ground Pounder Sims
Mission 13,14,15,16 - Various minor updates and fixes.
DCS: F/A-18C The Rampagers by Baltic Dragon
Mission 11 created failsafe for SA-8 missile launch
Mission 12 updated failsafe for bank vault destruction
DCS: F4U-1D By Magnitude 3 - Known issues
Engine oil temperature dynamics initial implementation - WIP
Engine cooling dynamics implemented, but WIP
Rocket box switch cover clickable region very small
Hook clipping through ground and carrier
Starter switch accessible without cover open
Pilot body twists left when turning aircraft left
Pilot falls through cockpit when ejecting on ground
Cockpit reflections WIP
USS Essex - 127mm Guns have no firing sounds
F4U AI Will not use BAT Bomb
Flap control arm clips when wings folded
BAT Bomb Target Alarm light does not illuminate
BAT Bomb has issues when used with unlimited ammo
More... (https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.17.11733/)
Addition of the DCS: F-4U Corsair Early Access release.
Addition of the DCS: F-4E - Northern Defenders 'Phantoms Rising' Campaign.
Addition of the DCS: P-47D Wolfpack II: Overlord Campaign.
NOTE: This is the first stage of building the Summer 1944 Mariana Islands scenario that will offer both the free new map and the Corsair, Essex-class aircraft carrier, and several Japanese ground units.
80mm Type 3 Flak
75mm Type 88 Flak
25mm Type 96 AAA
Type 98 Ki Ni
Type89 I Go
Type 96 Truck-mounted AAA
Type 98 So Da
Type 94 Truck
In parallel, other assets are being created like the F6F Hellcat and many United States and Imperial Japanese air, ground, and naval units.
Please see: Pacific Theatre of Operations | CH-47F Development Progress | Lunar Sale Final Hours - Page 3 - Official Newsletters - ED Forums (https://forum.dcs.world/topic/368918-pacific-theatre-of-operations-ch-47f-development-progress-lunar-sale-final-hours/) For this scenario, we are creating an extensive and accurate set of units that match the time and location to recreate the Battle for the Mariana Islands and the Battle of the Philippine Sea.
DCS Core
CTD. Crash during plane landing if the aircraft carrier is deactivated - fixed.
CTD. Terrain Engine: sometimes crashes when switching map in Mission Editor - fixed
ME. The template is not placed through Edit - Add template - fixed.
ME. Resource manager. 'Copy to' in airfield resource manager does not copy all settings - fixed
ME. Units are replaced after a coalition change when they are switched from neutral to red or blue - fixed (https://forum.dcs.world/topic/374043-units-replaced-after-coalition-change/)
ME. Multi-Select tool icon artefact - fixed
ME. Range rings prevent the selection of units / waypoints -fixed.
GUI. MP Dynamic spawn fields list not sorted by name - fixed
GUI. Dynamically spawned FARPs via script do not show in dynamic spawns interface - fixed.
GUI. F10 map, MGRS and NET show buttons state now will be saved to last used.
MP respawn - improved algorithm for checking park space before spawn for suitability
AI Aircraft. Wingman F/A-18C may crash after firing their AGM-84/88 missiles at low altitude during egress - fixed
AI Aircraft. Mosquito, A-20G, and Ju-88 drop bombs through bomb bay doors. The bomb bay doors don't have time to open - fixed
AI Aircraft. The AI aircraft stops on the runway in some cases, blocking it and not going further - fixed.
AI Aircraft. AIs can show false positions of flight control surfaces when flying in group - fixed.
AI Aircraft. Large AI planes tend to land not on a centerline of runway - fixed.
AI Aircraft. A-50, Il-76, Il-78, and KC-135, spoilers animations corrected.
AI Aircraft. F-4E is able to independently guide both AGM-12C simultaneously - fixed.
AI Aircraft. Other numerous AI aircraft adjustments sync: behavior during maneuvers, group flight, landings etc.
AI Ground. Added radar signatures for WWII units.
Ground units. Fixed incorrect targeting for SAM Buk (SA-11).
Ground units. Adjusted priority target for armor units.
Ground units. Disabled firing of AP shells at infantry from a tank.
Ground units. Fixed guidance to multiple targets for SAM systems.
Weapons. S-8OFP2 rockets are coming out of the back of the pod and clipping into the handles - fixed.
Weapons. AESA missiles will be able to homing onto JF-17 in HOJ mode.
Weapons. SA-11 Buk 9M38 missile aerodynamics overhaul.
Weapons. SA-6 Kub. Add control delay after launch.
Weapons. R-27 missile family. Missiles now give AI more information so AI could better calculate decisions for launches.
Weapons. The SAMP-250 is frequently blowing up adjacent bombs in a salvo when dropped in intervals - partially solved.
Weapons. Active seeker additionally will notify all AI aircraft in main lobe now about being present in its range
Su-25T. Added Instant Action Missions for Iraq map.
Quick Action Generator fixes and improvements:
Optimize map processing for mission generation.
Wrong list of countries in Era presets - fixed.
Not enough tasks for Spitfire - fixed..
Start from an Airfield - wrong starting location of player - fixed.
Incorrectly generated mission Anti-Ship SR - fixed.
Allied units list only updates with added units after closing and re-opening - fixed.
Speed and altitude of units do not have appropriate minimum and maximum limits - fixed.
Removed old F-14A.
Su-25 was missing - fixed.
AV-8B was missing as a player controllable aircraft - fixed.
Player aircraft icon does not rotate to face the target - fixed.
Own aircraft selection limits country selection options - fixed.
AJS-37 is missing as a player controllable aircraft - fixed.
AI Aircraft skill level lacks Random option - fixed.
GUI Error trying to return to generator after Planner - fixed.
Nothing happens when you press the Regenerate button in some cases - fixed.
The "?ancel" button doesn't cancel changes in the window Setup Loadout - fixed.
F-4E-45-MC is not an option when the era is not set to "All" - fixed.
Cannot choose an Air Defence enemy unit after choosing an Air Defence Site - fixed.
Removed the old F-4E.
Certain Mission in the QAG place units off map on Cold War Germany - fixed.
Voice chat
Fixed: Radio mode cannot be selected if 'Switch to radio at startup' option is not selected
Fixed: Client crashes when changes slot during radio transmission of another client
DCS: Data Transfer Cartridge (DTC) by Eagle Dynamics
Fixed: FDTC Lua state doesn't clear in DTC destructor.
Fixed: F-16 Semi-Automatic mode logic errors using custom DTC CMDS tables.
Fixed: F/A-18 Semi-Automatic mode logic errors using custom DTC CMDS threat tables.
Fixed: UI "Open DTC" button for Dynamic Spawns in unit loadout screen - added "Open DTC" button to dynamic slots.
Fixed: SEARCH only radars must be set to the default CMDS program of NONE.
DCS: F/A-18C by Eagle Dynamics
Fixed: AIM-7 FLOOD option disappears after momentary track loss.
Fixed: Randomly can't uncage AIM-9.
Fixed: Flash light options stop working after engine start.
The FCR Terrain avoidance (TA) mode is under active development and testing.
This Terrain avoidance (TA) mode is planned for release in summer 2025.
NOTE: Multi-Sensor Integration (MSI) of surveillance-only tracks that can be set as the L&S and DT2 is in testing and is planned for the following update.
DCS: F-16C Viper by Eagl? Dynamics
Fixed: Default azimuth is set to A1 instead of A6.
Fixed: Pressing MSL STEP with different AGM-65 variants on each wing creates erroneous seeker behavior.
Fixed: Erroneous TD Box and TGP movement if TGP is SOI when returning pre-designate.
Fixed: HAD Threat Class numbers disappear when selected.
Fixed: AGM-65 Handoff Status indicators on TGP and WPN MFD formats removed erroneously.
Fixed: Navigation continues to work even after the INS is turned off.
Fixed: INS drift is not GPS corrected and INS drift adds up to more than 1000 ft over time.
Fixed: TPOD, AGR and ILS mark twitching when switching the SOI while moving the sensor.
Fixed: AA TD Symbology is missing in the HMCS.
Fixed: AOA bracket is showing the wrong angles.
Fixed: HMD A-A TGP TD arrow stuck after un-designation.
Fixed: HAD Page mode cycle only works with handoff.
NOTE: AN/ASP-33 Advanced Targeting Pod (ATP) Update: Although our hope and intention was to release this new targeting pod for the Viper by the end of Quarter 2 of 2025, it requires a bit more time in testing to ensure a quality release that will include new features like Multi-Target Tracking (MTT), Picture-in-Picture that combines the infrared and TV cameras, Extended Range (XR) functions, and more. This targeting pod is planned for release in summer 2025.
DCS: AH-64D by Eagle Dynamics
Fixed: Logic for removal of TADS from crewmember's ACQ list.
Fixed: BOOST button cannot be manually enabled.
NOTE: Other remaining features are in development like The FCR Terrain Profile Mode (TPM) mode and all new George as CPG commands to allow much more extensive and realistic operation. Both are planned for release in summer 2025.
DCS: CH-47F by Eagle Dynamics
MFD updates:
Implemented HSD Hover display mode (HSDH):
The mode is functional in both FULL and HALF display formats.
Hover ACP in HSDH mode is displayed for the following flight plan leg types: HOV, STP, LND via L6 bezel key.
Hover ACP can be set (overridden) to the current helicopter position via L8 key.
Hover display scale can be changed via L7 bezel key.
Implemented FPLN FUEL & POWER page.
Implemented LEG DATA page (some data fields are work in progress).
In NRT mode on the HSI, the aircraft symbol now correctly rotates according to the helicopter’s current heading.
In NRT mode the Heading Box now reflects the current heading value.
The heading displayed values range is now [1, 360] (was [0, 359]).
Added range rings to HSD in HALF display format.
Fixed incorrect behavior of CDU FPLN DATA 1 page for STP and LND FPPs.
Implemented default leg params assignment for STP and LND FPPs.
Added TQ AVL/REQ values for Engine Instrument/Power Train Page.
CDU updates:
Implemented Data Search functionality:
Implemented the following CDU pages:
DATA SEARCH MENU
CLOSEST DATA
DATA
Implemented data search for the following ACP types:
Airports
Navaids
Fixes
User and Target ACPs
Markpoints
Implemented the data search process using RPID/UDID
Implemented the DUPLICATE CDU page
Updated CDU pages:
INAV page
EGI1/2 pages,
INU1/2 pages,
GPSs page (work in progress)
EGI1/2 POSITION UPDATE
INU1/2 POSITION UPDATE
START PAGE 2/2 (INAV modes added)
Added CDU pages:
PROGRESS 1/3, 2/3, 3/3 subpages (available via INDEX 2/2 page)
MODEL AIRCRAFT subpage
MSN 1/2, MSN 2/2 pages
MSN SETUP page
MSN SELECT PAGE
Maintenance Page 1/2, 2/2 (work in progress)
IFF 1/2, 2/2 pages
Group of LRU ACFT MNGMT SYS pages
Displays the CDU# STATUS
Displays the MFD# STATUS
LRU MGMT SYSTEM (work in progress)
Other CDU improvements:
Updated the loading logic for flight plans and waypoints
Made minor adjustments to device mode behavior for FPLN CDU pages
Fixed: Anti-torque pedal trim is not respecting Special options
Fixed: Marianas map is offset in the MFD
Added: Keyboard input option for MFDs.
Added: Keyboard input option for CDUs.
DCS: Mi-24P Hind by Eagle Dynamics
ASP-17V sight showing impact correction for S-24 rockets in AUTO mode - changed to realistic behavior to show correction as if it would be an S-8 rocket even if S-24 is used.
DISS-15 control panel rolling counter inaccurate animation and stencil placement - fixed.
DCS: Mi-8 Magnificent Eight by Eagle Dynamics
DISS-15 control panel rolling counter inaccurate animation and stencil placement - fixed
F2 view, the entire crew is stuck in looking down animation - fixed.
DCS: OH-58D Kiowa Warrior by Polychop Simulations
Fixed: HOG menu Back button not modeled.
Fixed: Incorrect Audio (Bingo advisory, incoming Freetext message).
Fixed: Radio Channel Select AFT [CN DN] and FWD [CN UP] are reversed in the key bindings.
Fixed: MPD and VSI freeze at Midnight.
Fixed:Comm Page - ADD/DELETE stuck in loop if page changed while input.
Fixed: NVG Intensity Increase/Decrease very slow.
DCS: F-86F by Eagle Dynamics
Fixed: Jettison sound bug.
DCS: L-39 Albatros by Eagle Dynamics
Added Instant Action Missions for Iraq map
DCS: Black Shark 3 by Eagle Dynamics
Fixed non-localized hint in cockpit
ABRIS. SNS accuracy low - improved
SAI drift is too high - improved
DCS Mirage F1 by Aerges General:
F1BE rear seat standby horizon cage/uncage commands were added to autostart/autostop macros.
F1BE rear seat 'Oxygen warning cut-off switch' was added to autostart/autostop macros.
Fixed artifact when canopy is opened mid-air.
Weapons:
Now "Cannon 300-600m and missile lock/unlock button" release (return back to 30 degrees scan) will not break R550 target lock. To break lock the button should be pressed again.
Fixed some types of payload that were restoring when jettisoned with 'Unlimited Weapons' option enabled.
Reduced Sidewinder and Magic missiles launch preparation times, when those are launched unarmed (jettisoned for example).
Systems:
Both radio channels selectors now have a delay before repetitive action is started, when those are activated by the corresponding 'clockwise' and 'counterclockwise' input commands.
Improved Optical Sight font readability, removed font artifacts at lower zooms.
DCS: C-101 Aviojet by AvioDev
Fixed not working 4 stations ripple launches.
Airspeed indicator reference bug now has unrestricted 360 degrees rotation.
The standby horizon is now remaining caged when pulling the knob and turning it fully clockwise.
Fixed the problem with the rear cockpit throttle being not properly animated.
RIP mode logic was updated - bombs are dropped now one by one, not in pairs.
A/A missiles are jettisoned now by performing inert launch (previously they were dropped like a bomb).
Emergency jettison is performed by pairs now - outboard, inboard, center stations, with 300 ms time intervals.
Reduced Sidewinder and Magic missiles launch preparation times, when those are launched unarmed (jettisoned for example).
DCS: JF-17 by Deka Ironwork Simulations
Added. AA Radar TWS EXP mode (HOTAS S2 right or MFCD L2 OSB to enter)
Fixed. HPT info not displayed on radar page if in RWS-DTT mode.
Mission. Resaved mission files to fix fuze issue for laser weapons
Mission. Added more qualification missions.
DCS: Kola map by Orbx
New Airfield: XLMW - Kilpyavr Air Base
New Airfield: XLML - Luostari Air Base
New Airfield: XLMY - Koshka Yavr Air Base
New Airfield: ULPK - Kalevala Airport
New Airfield: XLPU - Poduzhemye Air Base
New Airfield: XLMF - Afrikanda Air Base
New infrastructure around new airfields
Replaced Summer Textures (Still WIP)
Fixed: First Colour pass correction
Fixed: Optimization Pass across the map
Fixed: Andoya C22 Hardened Aircraft Shelter vegetation removed
Fixed: F10 runway text updated on Kitilla airport
Fixed: Runway heading information correct at Alta airport
Fixed: Minor terrain glitches around the map addressed
Fixed: Parking Number duplication
Fixed: Spelling error on Evenes terminal corrected
Fixed: Fixed errors on Monchegorsk and Alakourtti callsigns
Campaigns DCS: A-10C Operation Agile Spear Campaign by Combat King Simulations
Mission 01 - "Pig-2 Attack" repeats during the attack. Easily fixed.
DCS: AV-8B Kerman Campaign by Ground Pounder Sims
Mission 6 - Minor adjustments to FARP Romeo.
DCS: F/A-18C Operation Cerberus North Campaign by Ground Pounder Sims
Mission 13,14,15,16 - Various minor updates and fixes.
DCS: F/A-18C The Rampagers by Baltic Dragon
Mission 11 created failsafe for SA-8 missile launch
Mission 12 updated failsafe for bank vault destruction
DCS: F4U-1D By Magnitude 3 - Known issues
Engine oil temperature dynamics initial implementation - WIP
Engine cooling dynamics implemented, but WIP
Rocket box switch cover clickable region very small
Hook clipping through ground and carrier
Starter switch accessible without cover open
Pilot body twists left when turning aircraft left
Pilot falls through cockpit when ejecting on ground
Cockpit reflections WIP
USS Essex - 127mm Guns have no firing sounds
F4U AI Will not use BAT Bomb
Flap control arm clips when wings folded
BAT Bomb Target Alarm light does not illuminate
BAT Bomb has issues when used with unlimited ammo
More... (https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.17.11733/)