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View Full Version : DCS 2.8.6.41066 Open Beta



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12-27-2023, 06:18 AM
Introduced a new map module: DCS: Sinai (https://www.digitalcombatsimulator.com/en/shop/terrains/sinai_terrain)
DCS World

Infantry no longer smoke when injured or killed
ME. Weather widget: Broken alignment. Not enough space for strings - fixed
Ships. Arleigh Burke aft launcher is missing the 'boom' sound when the SM-2 missile is fired - fixed
ME. Mission Editor freezes when creating a new group - fixed
AI Aircraft. AV-8B. Incorrect deck landing and takeoff in some cases - fixed
AI Aircraft. AV-8B can't take off from FARP and sea shelf objects - fixed
GUI Error when try to select track in some cases - fixed
Ground units. In some situations, the collision of a bullet and a unit is not registered - fixed.
MP. Server CTD if the client is destroyed due to a trigger and the client leaves the server - fixed.
Historical mode. Egyptian list of units tuned.
MP. There is no confirmation window when exiting the MP via the role selection menu - window added
ME. ATC always shows AM radio modulation even if scene role set to FM - fixed
AI Aircraft. MiG-31 will be able to simultaneously launch up to four R-33 missiles to four targets.
Improved rendering of sea water surface in FLIR.
ME. Aircraft payload view will stay open when "Additional Properties" tab is open.
FLIR. South Atlantic Map IR render is adjusted.
AI Aircraft. AI fighters will attack specialized interceptors like MiG-31 type if they are tasked with attacking fighters.
MP. Server CTD on unit:destroy when player controlled - fixed
Incorrect display of the horizon visibility boundary in TV mode of targeting pods - adjusted
VR. Left eye has issues with lights on terrain and buildings - fixed lightmap applying in multi-viewport setup
ME. MK-84 and some other bombs are missing in the Bomb in Zone Condition of trigger - fixed
MP. Dedicated Server: slot spamming causes 100% CPU load and server unreachable - Fixed

DCS: F-16C Viper by Eagle Dynamics

Added Velocity Search With Ranging (VSR) - Instruction video DCS: F-16C and F/A-18C Velocity Radar Modes Update (COMING SOON) (https://youtu.be/FfwUeTcDvKs)
Added MTR LO (71 knots) and HI (110 knots) function from CTRL (knots) page of FCR for radar AA modes
Added Sinai IA Instant Action missions
Fixed: Markpoint created from FCR GM has large offset from what is designated
Fixed: Offset Aimpoint altitude is entered from DED with negative values
Fixed: ASEC and DLZ persists in FCR after switching to NAV mode
Fixed: TGP Mark point incorrect in weapon MAN mode
Fixed: ACM 30x20 locking outside the HUD limits.
Fixed: IAS incorrect on Marianas with very high head winds
Fixed: Radar able to track targets that are terrain masked
Updated BFM Instant Action Mission
Fixed: FCR defaults to wrong mode in specific power on conditions

DCS: F/A-18C Hornet by Eagle Dynamics

Added Velocity Search (VS) - Instruction video DCS: F-16C and F/A-18C Velocity Radar Modes Update (COMING SOON) (https://youtu.be/FfwUeTcDvKs)
Added Sinai IA Missions
Fixed: Enabling one-look raid removes target offboard information
Fixed: Stuck B sweep on the edge of the DDI after locking on to the target
Fixed: Slewing after Offset designation moves the WP symbol on the HSI
Fixed: Extrapolated radar trackfiles continue to update the AIM-120 with the true position of the target
Fixed: Precise coordinates discrepancy between F10 map and the cockpit
Fixed: TWS won't show a trackfile until 6 raw hits (bricks) are detected
Fixed: AZ/EL and RDR ATTK pages show info for jamming target
Fixed: Offset symbol moves in SA page
Fixed: SA page shows HAFUs ranked as 0, for trackfiles below rank 9
Fixed: Stepping away from first track file takes two presses
Fixed: Training mission carrier moves when it should be static
Fixed: Airspeed in HUD on Marianas is doubled in very high head winds
Fixed: Time on Target seems too fast when setting ground speed
Fixed: Radar able to track targets that are terrain masked
Updated Hornet BFM Instant Action missions

DCS: AH-64D by Eagle Dynamics

Made it possible for AI to use IAT
Added Sinai IA Instant Action missions
Added Windshield wipers clear rain drops
Added for AGM-114L new icon for ME
Fixed: George manoeuvres are not predictable and almost deadly
Fixed: LST switch in front cockpit moved to A in cold starts (auto-start and manual starts)
Fixed: AGM-114L seem to fail to hit targets fired while aircraft is moving
Fixed: APU desync between PLT and CPG
Fixed: "George" will say "in range" when it is not
Fixed: Player-CPG cannot launch AGM-114L after AGM-114K
Fixed: George evaluate LT switch position when Player leaves CPG seat
Fixed: Yaw limit after you don't launch AGM-114L at once
Fixed: Constraint box fixed after last missile
Fixed: George launched AGM-114L from 9km when in weapons free mode
Fixed: AGM-114 typo in weapon label

DCS: Mi-24P Hind by Eagle Dynamics

Fixed: Radio desync in multicrew
Fixed: R-863 radio does not turn on channel 11 on Pilot-Operator seat in multicrew
Added: Quick Start missions for Sinai map

DCS: UH-1H Huey by Eagle Dynamics

Fixed: Minigun animation is missing in MT
Fixed: WIP Throttle control over FCU logic for new engine model. (Before helicopter would be able to takeoff on throttle idle)
Fixed: WIP Fuel consumption tuning after new engine model implementation

DCS: Mi-8MTV2 Magnificent Eight by Eagle Dynamics

Added: Quick Start missions for Sinai map
Fixed: Crash caused by asymmetrical gunpods jettison

DCS: Supercarrier by Eagle Dynamics

Fixed: MT - long range lineup light not visible
Fixed: Deck markings not showing in mission editor MT

DCS: FW 190A-8 by Eagle Dynamics

Pitot light indicator now works without ground power (pitot heating functions still have known issues)
Fixed: Double bind for Start Switch

DCS: FW 190D-9 by Eagle Dynamics

Fixed: Double bind for Start Switch

DCS AJS-37 Viggen by Heatblur Simulations

NEW: Added over 100 user requested keybinds (with special thanks to Munkwolf et al.).
[LIST]
Does not affect existing keybinds.


RB-05 Overhaul:

Fixed RB-05 only able to be steered with radar in A0.
Fixed launched RB-05s automatically setting radar to A0 (without moving the switch).
Fixed subsequent launches sending the first missile to Valhalla.
Fixed steering commands being sent to the missile beyond 30s.


Included several BK-90 fixes:

Fixed STD switch erroneously affecting pattern setting.
Inhibited display of BK-90 HUD symbology above 500m.
Max distance release cue not showing correctly.


Added U-22 Jammer Mode E (always transmits).
Added non-tracer AKAN gunpod.
Fixed Jammer warmup not being skipped during hotstart.
Fixed U-22 (old) warning light not showing during warmup.
Fixed X-TANK BRÄ light showing